A downloadable game

"...A world is supported by four things...the learning of the wise, the justice of the great, the prayers of the righteous and the valor of the brave. But all of these are as nothing without a ruler who knows the art of ruling."

- Frank Herbert

When your brother, the King, is killed in an ongoing war with the neighboring country of Tawar, you are named next in line for the throne.

No one said wearing a crown would be easy, however. It will take all of your charm, cunning, and strength as a ruler to keep it.

There is also the small matter of your suitors...

... An elegant former tutor who seems a little too determined to hold you at arms length, a tempestuous lord whose bid for your hand could decide the fate of the kingdom, and even a surprisingly witty ambassador from the very country you are at war with...

Settle the conflict in your kingdom and decide who - if anyone - will be at your side when it ends.

Set in the medieval fantasy setting of Sinado, Queen's Crown, is a visual novel otome game influenced heavily by Bioware titles such as Dragon Age, Baldur's Gate, and Planescape: Torment. Political intrigue and danger abound, even as you woo one of the three eligible suitors.

Only the demo is playable at the moment, but the full game will be available for purchase on Steam once development is complete.

The demo features:

  • A nameable protagonist whose actions and personality are determined by you!
  • A stat-building system made up of 3 different attributes: Intelligence, Strength, and Charisma
  • Opportunities to build stats manually as well as in casual conversation for heightened role-playing potential!
  • Roughly 45,000 words of content or about 1-2 hours of gameplay
  • Original music composed by the talented Noyemi K!
  • So much drama...

Features that will be added or updated in the future:

  • A fully-customizable sprite for the protagonist
  • Detailed, hand-drawn BGs
  • Lots and lots of CGs
  • Improved GUI
Follow development more closely on Twitter, Tumblr, or Facebook!

Install instructions

  1. Unzip the desired .zip file.
  2. Extract to desktop or memorable location.
  3. Run the game file from inside of the folder.

Note: While not a very graphic-heavy game, some testers have reported lag on older laptops and computers, especially while other programs are running simultaneously.


QueensCrown-Demo-1.0-linux.tar.bz2 (152 MB)
QueensCrown-Demo-1.0-mac.zip (148 MB)
QueensCrown-Demo-1.0-win.zip (150 MB)


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Viewing comments 32 to 13 of 32 · Next page

Gobsmacked when I found out it was a Demo. Would you be kind enough to inform me when the full version it released btw I can't buy it because haha I'm still 12.


On the steam page it says the release date is December 2017


I have only just begun this game, and have no yet decided on which route to follow (leaning towards Noah) , but already I am thoroughly enjoying it. I love how there is a variety of choices in conversation, and the character sprites and artwork is really beautiful. It is also very beautifully written, it really reminds me of Game of Thrones, which I'm also a huge fan of. However, I really wish it was an option to romance the Queens personal guard, Ser Korin, he is absolutely adorable! (The scene where it looks like Lady Jeisa is flirting with him in my head I was like NO JEISA GO AWAY I WANT HIM!) :'D Anyway I pretty much made an account on here just to write this message haha! Just wanted to say I'm really enjoying the game and I can't wait to keep playing and to see more of you work in the future! :D

First off, thank you so much! I hope you enjoy the rest of the game! Korin is a real cutie, isn't he? Haha... I thought about making him a romance option, but he really is too intimidated by the MC's position and power to be attracted to her. He respects her, definitely, but even Jeisa is a bit out of his league, to be honest, and he's very aware of that.

That being said, we got funded for a 4th romance option on Kickstarter (Desmond the Stablemaster), and he will (hopefully!) fulfill the adorable woobie niche, haha... Thanks again!


No problem at all! I totally understand and I really admire all the thought that goes into your characters, it makes it so much more believable and interesting!

Oh wow that's awesome congratulations! I can't wait to see how the game will progress, and I like the sound of him already haha! Thanks for the reply!


Why is the Kickstarter close? WHYYY?! Or is it really close? huhuhu Are there other ways to avail the freebies? (btw, congraaats on having a successful Kickstarter campaign~) huhuhu :DD I AM SOO EXCITED WITH THE GAAAME. I wanna say 'please release it nooow!' buut I know you can't rush genius soo... well, Imma have to wait. I'm so sorry I was late and was not able to support the campaign but buuut~ well, just saying you have one extra fan here (I had to make an account just to comment here lol). Anyway, Imma support you guys morally. weee~ GOOD LUCK!

PS. I just loove all the characters. Your plot reminds me so much of Seven Kingdoms. Just that, unlike Seven Kingdoms that overwhelmed me with its stat raising at the start, yours... yours I find definitely more amazing. It did not overwhelm me with the stat. Moreover, the 'defining personality' part was integrated smoothly as you progress with the game (and not really at the start of ze game). Anywaay, I DEFINITELY LOVE PLOTS LIKE THIS! And wouldn't have minded giving my all out support just to have it successfully completed. XDD <3 :D

Thank you so much for the kind words! I'm really glad you enjoyed the game! As far as the "freebies" go, I'm planning on selling the artbooks, walkthrough guides, and maybe some of the other rewards at a later time, when the full game is released. Not sure about the details and prices yet, though!

Hahaha... Feel free to follow us on facebook, twitter or tumblr if you want more updates and announcements. Thanks again! ♥


Made an account to say to loved Queen's Crown? Me too!


The kickstart has ENDED!

I just saw the promotion video for the first time and I smacked myself in the face when I saw Noah saying "Truly, you are the most splendid thing I have ever beheld."

Isn't that a Japanese-ish way to say things; to start a sentence with "truly"? I think I've seen enough anime to know that starting a sentence with "truly" is truly/honto ni Japanese-ish.

(shrugs) But that's not what I really wanted to say.

Hey, Agashi. I saw the list of things the kickstrat supporters get as thank you presents, and I wanted to ask if any of them will be sold separately in the future after the game is released. I really would like to have the art book....but I can't just spend $75+ you see.....OTL

plus there no time left .....OTL

Hey there! I don't know about the "truly" thing. I was thinking about it more from a Game of Thrones/Dragon Age mindset when I wrote it, and I think it's just a medieval way of speaking.

We will definitely be selling some of the Kickstarter rewards - like the walkthrough guide and the Artbook - later on after the game is released. I'm not sure about pricing and other details yet, but it's something I'm planning on, for sure!

Oh GOOD! I really wanted some of the Kickstart rewards. I'm not too sure how much I'm allowed to spend, but I think I can manage as long as a single product is over $100.

As for the "truly" thing, it was just an opinion and a bit of a tantrum really. As much as I have a list of animes I like, it's sometimes really annoying for me when those anime influences seem like they're everywhere. It makes me feel like people somehow think that things have to be a certain way to be seen interesting. I may be just being sensitive, though. Thanks for answering, and I really hope to see the full game!


I SO wish I could just give you the remaining $2669+ so that you guys can have your own website AND plan a sequel......

I wish you could give us $2669 too. ;)


Love it. Just simply love this game. I made this account so I could just say this. I'm looking forward the full game. I'm willing to pay.

Oh wow, thank you... Thank you for taking the time to do that and leave a comment! I hope that the final product meets your expectations. :)


By the way, when do you estimate the full game to be finished?

Our tentative release date is going to be December of 2017. :)


Whoa, a whole year?! Okay, I can do this...I can wait. We can all wait, right guys(talking to fellow QC fans)? ;)


I loved your demo so much I played it in full six times in a row and then hopped over to the Kickstarter once I realized it was up (it was not, when I first downloaded the demo). I can't wait to see where you end up going with everything, even the little sneak peaks we got were so tantalizing. I don't know how I'm ever going to choose between Emry and Noah though, the minute I decide on one the other shows up to persuade me otherwise (seriously, between Noah's introduction, especially if you chose the options that are a little more daring, and Emry's...let's call it the dress scene...I am completely torn)! Teiran I just want to thwap on the nose like a naughty puppy right now. I mean I love him, the whole gift scenario had me in stitches, but I want very badly to beat him at his own game AND beat some manners into him. And then maybe give him a hug.

And I also wanted to say thank you first for having an MC with multiple personality options, but where all of them make context within her given history, and for all the other ladies in the game. I hate playing a game and being the only female character with more than two lines. Plus, actually having a potentially meaningful friendship is so important which is why I adore Jeisa already.

Anyhow, I'm really hoping things are going well for you, and really interested to see if any more of the stretch goals are reached!

Yay! Thank you for the support (and the replays!). I'll admit I laughed pretty hard imagining Teiran's reaction to being thwapped on the nose. Hahaha... that comment made my day. :D I don't want to give anything away, but his whole... issue... becomes quite clear shortly after the demo ends. It'll hopefully take his character in a direction that will make him, if not more likable, then at least more understandable. And yes, hugs would not be remiss. :)

Glad you mentioned the friendship with Jeisa, as I'm quite proud of myself for including it! Haha. It was important to me that I flesh out the world in the game for maximum immersion and part of that was fleshing out the supporting characters as much as possible; not just the love interests. I hope to include more options for the player to be as nice - or as mean! - to her as they want to be.

Thanks again for the comments! - Agashi


Hello Agashi!

I saw a post on tumblr about your game and I was curious, so I took a look. What interested me into downloading the demo was the 'chose your own personality' main character and the art. So I started playing and I was blown away!

I loved every second of play time, all the options made me really think about how I wanted the MC to act, and they where so very different from one another that it was easy to tell them apart!

The art is so well done, I could almost feel the emotions through them. The character designs are so nice, too. It just adds to their charm. My favorite has to be Noah and Jeisa.

The characterization is so well done, all the characters are so very different. My favorites are, again, Noah and Jeisa. I also love messing with Teiran.

Over all, I loved it, the balance of serious and lighthearted just spoke to me! The demo has me wondering how it ends.

So very looking forward to release date!

Hi! :)

Thank you so much for giving the demo a chance! Man, I'll forever be glad I created that Tumblr account! A good portion of our backers on Kickstarter came from there as well, which is great. We probably wouldn't be doing as well with our crowdfunding campaign without them...

Noah and Jeisa are dear to my heart so it's always nice to hear that players enjoyed them. :) The game will be released at the end of next year, so it'll be a bit of a wait, but I hope you'll enjoy the final product! Can't wait to share it with everyone!

Cheers, - Agashi


Dear Agashi,

I loved the demo so much I had to go and support your Kickstarter! The writing is brilliant, I'm loving the depth of the player choices and Noah is freakishly hot ;)

Quick question - is there a way to briefly make the text box disappear for screenshots? That seems like it would be a helpful mechanic.

Other than that, loved everything. Looking forward to release day!

Wow, thank you so much for the kind words and the support! I'm no expert when it comes to coding, so I don't know for sure if the textbox can be made to disappear, but there definitely WILL be a gallery screen added to the GUI later on. That way, as soon as you unlock a CG in the game, its yours and you should be able to view it at any time. :)

Thanks for the reply, that sounds great :)


I got so excited playing this! Especially as a demo, it was really wonderfully thought out and I can wholeheartedly say that I enjoyed every moment. The fluidity of the story and the choices that were offered kept pulling me in deeper and deeper and I'm looking forward to playing the full installment! The creators have my full support!

We're excited that you're excited! Haha... Thank you so much for taking the time to leave a comment. It really does brighten my day. :D


I've just this minute finished the demo and I had to rush over here immediately to say how much I absolutely adored it. I was immediately suckered in and I've had so much fun seeing where all the different dialogue options take me and affect the surroundings.

The balance of serious and lighthearted tone is particularly well done, in my opinion. A few decisions had me getting up to pace and have a proper think about what would need to be done. I'm so looking forward to the full game, I hope to be able to donate what I can to such an amazing project. (And as a personal note, picking options that are closest to what I'd say and having my favourite suitor react positively to them is very fun.)

I'll definitely help spread the word about this game, I hope more of the stretch goals for the kickstarter can be met!

Yay! Thank you so much for the kind and thoughtful words! I'm ridiculously pleased that so many people are getting a kick out of the different role-playing options.I had a lot of fun writing them, and of course, a huge part of that is coming up with the suitors' reactions, haha...

Once again, thank you, for taking the time to comment and for the shout-out to our Kickstarter. I can't wait to finish the game and share it with everyone! :)


I'm a big fan of medieval fantasy so of course I had to try this. And I wasn't disappointed! Queen's Crown is already on my favorite games list and I can't wait to play the full version. For now I'll have to support you by way of encouragement and telling others about this awesome game but I do plan on saving money to buy it.

I love how realistic it is and how you can control the mc's personality (there have been too many games where I hated the mc's personality). Plus it was refreshing to play. It seems like it has a good mixture of figuring out how to rule a country, romance, and political drama. Which means it's perfect for me~

I also love the suitor choices. Emry may end up being my favorite of the three but I just know Teiran and Noah are going to be fun to play with get to know.

(Please tell me that we get to see more of the 'romance' between the lady-in-waiting and knight. I kind of ship them. ><)

Haha, I'm really glad to hear you enjoyed the demo! And I'm especially thrilled that you'll consider spreading the word to your friends and family. Good word of mouth is invaluable to us at the moment!

As far as the rest of your comments: I too have run into the problem where I simply don't like or understand an MC's personality in a lot of visual novels. Normally, I can get past it and still enjoy the game, but there's always that moment of broken immersion that I tried really hard to avoid with QC. Also, Emry FTW! Where Jeisa and Korin are concerned, I shall simple offer you a saucy wink, and nothing else. ;)

Thanks again for the kind words, m'dear!


you had me sold when you mentioned the game was influenced by some of bioware's games, especially baldur's gate - that's just a classic - and i normally don't play demos since i like waiting for the end product's release, but i couldn't resist for this game.

the demo was well-done, and i legit forgot i was just playing through a demo because of the flow that when it said i completed the demo i had to take a step back to remember, "oh right. this isn't the finished product." hahahaha!! ♥

it was delightful to go through. i can see where the inspiration from the bioware games came from with all of the different choices/stances in the game. i thought that the choice to decide how your relationship with emry was like growing up was a nice subtle touch.

i liked all the characters shown thusfar, and the suitors! noah is my favorite and type from miles away (that farewell gesture tho 👀) but emry and teiran are both equally as interesting! it makes me eager to pursue all three of them once the game comes out.

i'm also very interested in seeing how the story branches further with the game's official release when it comes. if you launch a kickstarter or something for funding, i will be glad to throw my wallet at this game! ♥

LOL at throwing your wallet. And let me just say, I'm ecstatic to hear from a fellow Baldur's Gate fan. There is so much inspiration from that in this game, and I don't think anyone would notice if they hadn't played it... I've consciously tried to mimic the dialogue style in particular.

I'm really glad you enjoyed the story flow and the different love interests. Noah is such a shameless flirt, I know. ♥ There will be plenty more of that to come, of course.

The game's funding will be coming through Kickstarter, and coincidentally, it launches tonight! Haha, I'll post a link here on the main page, but also feel free to check our twitter, tumblr, or facebook pages! Thanks for the wonderful comments!

Love your work buddy, you indeed have gained my support, look forward to the kick starter,

Loved the options that showed our characters personality, it made me feel like if i truly was my character, and hope the kick stater goes well for a character customization,

I at first wanted my play to go with Noah, But there is simply something on Lord Teiran that simply caught my attention and desire,


Those obscene gifts of him not only made my laugh hard but also made me blush a lot, please tell me our character is a naughty but nice guy,

and wonder if he will even send more types of gifts like this!!

it will be great if we could have an option to send him as a gift an ... eclair with chocoballs!!!,

hahaha, make him have a taste of his very own medicine.

I must simply know more of this character!!!


in all seriously i hoped you finish this wonderful piece of masterpiece

Haha... Your observations of Teiran made me laugh so hard! I can't give you too many details, but I do promise that the player will have opportunities to get in trouble with Teiran, put him in his place, AND find out what's going on with him. I'm really glad to hear he has another fan. His romance doesn't really get going until just after the demo, so I've always been a little sad that players don't get to see him at his best.

Anyway, thanks so much for the declaration of support! It means a lot to me! And as far as the character customization option goes, you and me both, sister. :D

Excellent demo! Beautiful art, the writing is great, and the characters are interesting and distinct. I'm VERY interested in seeing where the story leads us.

I really love how your character's personality can be completely different depending on your decisions; you can be very demure and almost a little nervous, you can be rude and arrogant, you can be firm but kind, and you can be shrewd and conniving... so many options! It makes Amara a very versatile character and certainly adds more replayability. I'm also loving the introduction of the love-interests (I'm gonna have to agree with some other commenters and say Noah's probably my favourite b/c he's very much my type but they're all great), none of them fall under the usual tropes, which is very appealing to me.

I'll definitely keep up with and purchase this game! Keep up the good work!!

Thanks so much for the support! We need it, what with the Kickstarter launching tonight, haha. I'm a nervous wreck! But to address your comments, I'm especially flattered that you think the characters avoid falling under otome game cliches. I'm hoping that once the full game comes out, and players get to experience the whole romance, they'll find the love interests to be even more complicated and multidimensional than they thought! Key word is "hope" though. :) Glad you enjoyed it!

Woah damn~

what a fine demo u gave out~ :333

Noah just captivates me with that damn mesmerizing eyes of his~!

*.*)/ Immas gonna drool~

his personality n features looks strong n dashing, just my kind of guy~


also, I love the options part~! it's so full of choices so, it makes it easier for me to choose the ones that reflects my ways of thinking n not bounded by 'my character personality' like most games have~

it's very refreshing~

just wondering when the full game will be up and good luck~

^.~)/ do ur best~

Thanks so much for the ganbatte! :D

The full game will probably be finished around December of 2017. That's only an estimate though, since I'm pretty bad about being too optimistic with my deadlines... Thanks for the encouragement, and I hope you'll continue to follow our game's development on facebook! We also have a tumblr and a twitter now, if you prefer! :)

That was absolutely amazing! The game immediately caught my interest in the beginning, and it just continued to deliver and get better! I loved how you could play the PC and the options that were offered during dialogue! Also this a very interesting cast!
Definitely looking forward to the full release, and I wish you the best of luck with the development of the game!

Thank you! Player feedback means a lot to me, so I'm really glad the demo delivered on your expectations. We should be getting back into development within the next month or so, so stay tuned! :)

Viewing comments 32 to 13 of 32 · Next page